Tips

Art Size 130 for Faces And Portraits in Hideout Art

When 130 units is a good starting point for faces and portraits inside the decoration budget.

4 min read Published November 05, 2026
Art Size 130 for Faces And Portraits in Hideout Art: original image next to Path of Exile hideout art
Before and after: the original image beside the decoration build.

When 130 units is a good starting point for faces and portraits inside the decoration budget.

The same workflow works in Path of Exile 1 and Path of Exile 2. Only the decoration list and hideout types change when you switch games on the generator.

Why art size matters

Art size is the longest side of the picture on the hideout floor measured in game units. Bigger art shows more detail and usually needs more decorations. Smaller art protects the 750 decoration budget so you can still place stash benches and a few favourite MTX pieces around the picture.

Because the art is an area, doubling the size roughly quadruples the piece count. That is why faces and fine lettering often need a careful bump in size while busy full-body scenes may need to stay moderate so the silhouette still fits.

Starting at 130 units for faces and portraits

For faces and portraits, 130 units is a sensible first preview. It is not a magic number. It is a middle ground you can nudge after you see the free preview:

  1. Generate once at 130.
  2. If eyes text or logo corners look soft, raise size by 20 to 40 units and preview again.
  3. If the decoration count presses the limit, lower size or reduce max colours instead of ignoring the cap.
  4. Keep one subject in frame so budget is not wasted on background noise.

How size interacts with the 750 cap

Path of Exile allows 750 decorations in a hideout. Functional objects like stash waypoint crafting bench and masters do not count toward it. The generator fits every download inside that limit. If your chosen size would need more pieces, outlines switch to more efficient strokes first and the art may scale down just enough to import completely.

So a larger requested size is a request for detail, not a promise that every pixel becomes a decoration. Judge the result from the preview and the decoration count on the result page.

Squirtle image next to Squirtle built from real decorations
Before and after: Squirtle rebuilt from real Path of Exile decorations.

Tuning tips by subject

  • Logos and text: thick letters at a moderate size beat thin fonts blown up huge.
  • Faces and portraits: give eyes and mouths room. Soft mouths usually mean the size is too small.
  • Full characters: crop legs or background if the count climbs too fast.
  • Emojis and icons: they stay clear at smaller sizes because the shapes are simple.
  • Line art: size helps the brush trace stay continuous along curves.

Workflow that wastes fewer conversions

Plans include unlimited previews. Use that:

  1. Upload a cleaned image.
  2. Preview at 130.
  3. Change only one setting at a time (size or max colours or outline).
  4. Download only when the silhouette still reads as the subject.

Next steps

art sizefaceshideout art750 limit