Art Size 150 for Stream Friendly Marks in Hideout Art
When 150 units is a good starting point for stream friendly marks inside the decoration budget.
When 150 units is a good starting point for stream friendly marks inside the decoration budget.
The same workflow works in Path of Exile 1 and Path of Exile 2. Only the decoration list and hideout types change when you switch games on the generator.
Why art size matters
Art size is the longest side of the picture on the hideout floor measured in game units. Bigger art shows more detail and usually needs more decorations. Smaller art protects the 750 decoration budget so you can still place stash benches and a few favourite MTX pieces around the picture.
Because the art is an area, doubling the size roughly quadruples the piece count. That is why faces and fine lettering often need a careful bump in size while busy full-body scenes may need to stay moderate so the silhouette still fits.
Starting at 150 units for stream friendly marks
For stream friendly marks, 150 units is a sensible first preview. It is not a magic number. It is a middle ground you can nudge after you see the free preview:
- Generate once at 150.
- If eyes text or logo corners look soft, raise size by 20 to 40 units and preview again.
- If the decoration count presses the limit, lower size or reduce max colours instead of ignoring the cap.
- Keep one subject in frame so budget is not wasted on background noise.
How size interacts with the 750 cap
Path of Exile allows 750 decorations in a hideout. Functional objects like stash waypoint crafting bench and masters do not count toward it. The generator fits every download inside that limit. If your chosen size would need more pieces, outlines switch to more efficient strokes first and the art may scale down just enough to import completely.
So a larger requested size is a request for detail, not a promise that every pixel becomes a decoration. Judge the result from the preview and the decoration count on the result page.

Tuning tips by subject
- Logos and text: thick letters at a moderate size beat thin fonts blown up huge.
- Faces and portraits: give eyes and mouths room. Soft mouths usually mean the size is too small.
- Full characters: crop legs or background if the count climbs too fast.
- Emojis and icons: they stay clear at smaller sizes because the shapes are simple.
- Line art: size helps the brush trace stay continuous along curves.
Workflow that wastes fewer conversions
Plans include unlimited previews. Use that:
- Upload a cleaned image.
- Preview at 150.
- Change only one setting at a time (size or max colours or outline).
- Download only when the silhouette still reads as the subject.
Next steps
- How to make hideout art: the full step-by-step walkthrough.
- Best images for PoE hideout art: what converts best and how to prepare it.
- How to import hideout art: getting the file into your hideout.
- How PoE hideout art works: what the generator does under the hood.
- How many decorations does hideout art use?: art size, the 750 cap and typical counts.
- Open the generator and try a free preview.







